Gamers unhappy with NRA’s spotlight on violent video games

It didn’t take long after the initial shock wore off for people to wonder whom to blame for the Sandy Hook Elementary massacre. We had a name, and then a photo of the shooter, but his death by his own weapon, coupled with a lack of information and a clear motive, left many wanting another target for their anger: guns, mental illness, an absence of God, violent movies or maybe video games. Many soon settled on the NRA as a suitable substitute.

In this morning’s presser, NRA chief Wayne LaPierre wasn’t willing to accept that role, deflecting blame on the media and entertainment industry. Obama advisor David Axelrod took an early swipe at video games and their role in our culture, and gamers made it clear they wouldn’t be associated with gun violence. LaPierre’s statement met with a similar response.

LaPierre called out a handful of violent games, from mainstream hits like “Grand Theft Auto” to the obscure Flash game “Kindergarten Killer.”

Both NRA opponents and supporters were unconvinced by the supposed link between video game violence and school shootings.

Not everyone was so quick to dismiss a connection between games and violence in American culture.

For now, though, the NRA seems to have few allies in its crusade against violent entertainment, and this morning’s presser might have cost it the support of those who enjoy shooting firearms, even if they’re virtual ones.

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